Role: Sound Design / Music
The Art Of Fugue is a small unreleased game I did the music & sound effects for in mid 2015.
The story-driven arcade-style game was about a young boy whose soul is taken to a place called "Interland", a cyber sort of run-down dark world. There he must pass three tests to be able to return to his human body and his parents.
Track 1 set the stage for the story, track 2-4 were the level music for the tests & track 5 was the credits/ending music.
All tracks loop but I eventually plan to make extended versions of these.